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General: Portalarium Interview
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Fantasy Earth Zero: Hands On Combat Preview
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Today 01:46 AM
CCP invades Frisco and GDC, March 9-13
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General: GDC 2010: EA to Publish 38 Studios' "Project Mercury"
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General: Six Must-haves for a Zombie MMO
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BioShock 2
Mar 04, 2010 - 4:20 PM - by Zero_Puncuation
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This week, Zero Punctuation reviews BioShock 2.




- Ice_Hole
0 Replies | 9 Views
MechWarrior: Living Legends Open Beta 0.2.0 Released
Feb 27, 2010 - 8:35 PM - by Ice_Hole
Ice_Hole's Avatar right align image

Mechwarrior Living Legends beta patch 0.2.0 has been released, it includes a new installer, new maps, balance and performance changes. This is an all inclusive patch, with all the patch's rolled into one. (Be sure to delete the old mwill mod files from your crysis directory before you try to install the new patch.)

The updated mod files can be found, here.

- Ice_Hole
0 Replies | 17 Views
Dante's Inferno
Feb 25, 2010 - 12:05 AM - by Zero_Puncuation
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This week, Zero Punctuation reviews Dante's Inferno.




- Ice_Hole
0 Replies | 15 Views
OMG Im Drunk does Sacramento?
Feb 19, 2010 - 2:56 AM - by Ice_Hole
Ice_Hole's Avatar .

That's right, looks like the dates are set to invading Fly's house. March 13-18 should be a good time. St. Patrick's day in a college town sounds good to me. Lets tear it up (The town, not the host's place.)


See you foolz there.

- Ice_Hole
0 Replies | 39 Views
STO: In Need of a "Meaningful" Death Penalty
Feb 19, 2010 - 2:48 AM - by Ice_Hole
Ice_Hole's Avatar .

Well, Cryptic seems to get to it. Executive Producer Craig Zinkievich believes that Star Trek Online needs a more "meaningful" death penalty, according to a recent comment made to IncGamers. I think the real thing he should have said, is that PvP needs a meaningful existence in STO tho.



Zinkievich explains Cryptic Studios' stance on death penalties:

I get that people want to feel a sense of risk when they’re fighting in battles, but if the only emotion you feel when you’re playing a game is fear that you’re going to lose some time due to an arbitrary gameplay mechanic, we’re probably not doing something right.

However, Zinkievich does agree that Star Trek Online could use a more meaningful death penalty, adding:

We are looking into finding a meaningful way to give players a deeper sense of loss when something bad happens. But we want it to feel right, rather than just like an arbitrary penalty.


Hopefully they continue to make some improvements in their game over the next few months. It could be a good game, but if I wanted to play in the arcade I would simply get a roll of quarters and go have a ball.

- Ice_Hole
0 Replies | 18 Views
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Mass Effect 2
02-17-2010 06:17 PM
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02-17-2010 06:17 PM
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Borderlands
02-11-2010 05:59 AM
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02-11-2010 05:59 AM
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Dark Void
02-03-2010 06:23 PM
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02-03-2010 06:23 PM
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Mortal Online Goes Open...
01-31-2010 06:03 AM
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01-31-2010 06:03 AM
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Bayonetta
01-27-2010 08:44 PM
Last post by Zero_Puncuation
01-27-2010 08:44 PM
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